A downloadable game for Windows and Linux

You will play as Chloe, a young college student who has just moved into Nowhere Apartments to start a quiet life near campus. You shifted a day earlier than planned because the delivery guys messed up your schedule, leaving you exhausted after moving boxes and unpacking all day.

Tired, you decide to take a break around 10 PM, letting the silence of your new apartment ease your mind.

That’s when the doorbell rings.

Confused about who might be visiting at this hour, fear begins to creep in as your cable TV flickers to life, showing the news of your apartment and the missing case. On the screen, you see a strange parcel in front of your door with a strange note taking it back and moving on.

Your heart pounds when you realize this isn’t a delivery man. This guest has been leaving parcels in front of doors, and when the residents open their doors to pick them up, they are taken—disappearing without a trace.

The shivers crawl down your spine as you realize the parcel is now sitting in front of your door.

Will you hide, or will you face him? Will you make it until morning, or will you become his next victim?

You need to think fast.

He’s here.

Published 3 days ago
StatusReleased
PlatformsWindows, Linux
Rating
Rated 4.5 out of 5 stars
(4 total ratings)
AuthorPROJEKT SANS STUDIOS
GenrePuzzle
TagsHorror, Indie, PSX (PlayStation), Psychological Horror, Retro, Singleplayer, storygame, Survival Horror

Download

Download
delivery_by_midnight_v1_linux.zip 59 MB
Download
delivery_by_midnight_v1_x32bit.zip 67 MB
Download
delivery_by_midnight_v1_x64bit.zip 66 MB

Comments

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(+1)

Very unique ! The randomness of the stranger defiantly caught me off guard. Thank you for sharing, and keep up the good work ! :)

Thank you!  Glad the randomness caught you off guard haha. Appreciate you playing and for the kind words! 🙌

Thank You so much for trying out our indie game ~PROJEKT SANS STUDIOS

(+1)

What a solid game this was! Definitely a challenge trying to get it right with the most perfect hiding spot in which the guest does not go to the whole time. Loved the aspect for sure! Made a video on it.

(+1)

Thank you so much!  Really glad you enjoyed the challenge and the hiding mechanic. Excited to check out your video too! Appreciate you taking the time to play and share it. 🙌

Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS

(+2)

One of those games that as soon as I realized how the mechanics worked I felt like such an idiot for dying so much. Glad I was able to figure it out and survive.

Haha, totally get that! 😄 Glad you figured it out and made it through. Thanks a lot for giving it a try! 🙌


Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS

(+1)

NICE

Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS

(+1)

Nice game! Kinda gave me "The Man From The Window" vibes. I couldn't figure out how to barricade the door-- was that just a red herring? Since the Guest searches in a seemingly random order, it feels like even if you do everything right, you could still be caught. Is that true? 

Correct my friend but i wanted some realism with that fears to fathom with the resident evil 1 graphics so here we have this.

~ well there is chair in the living room that you can use to barricade the doors and the keys to lock the bedroom and the bathroom door

Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS 

(+1)

yo i played your game on video!

i liked it but sometimes it was difficult to interact with stuff and i found the tank controls a bit annoying, other than that pretty good

Hey, thanks so much for playing and for sharing it on video! Glad you enjoyed it overall. I hear you on the interaction and tank controls – definitely something I’ll look into improving for future updates. Appreciate you taking the time to give feedback, it helps a lot! 🙌

Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS 

(+1)

Unique premise with interesting plot, yet a bit confusing.

I was fully immersed in the game right from the start. The narrative driven cutscenes, the set-up was great. I enjoyed the visuals, the apartment design, overall not a bad experience.

I did however felt confused. I was not able to barricade the door, because there was no prompt specified for it, the time was going fast and I even suggested having a timer showcased for the player, because it would add more clarify and tension to the game. Otherwise, like I said, it was solid. 

Best of luck with the future games! 

 

Thank you so much for playing and for the detailed feedback!  I’m glad you enjoyed the visuals and setup. I appreciate you pointing out the confusion with the barricade prompt and the timer suggestion – that’s super helpful, and I agree it would add clarity and tension. I’ll keep this in mind for updates and future projects. Thanks again for taking the time, it means a lot! 🙌

Thank You so much for trying out our indie game
~PROJEKT SANS STUDIOS