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(+1)

make it that the player still can jump after not being on a platform for like 0.1 second

Thank you so much for the feedback!
Yes — we’ll definitely look into adding a bit of coyote time to make the jumps feel smoother and more forgiving.

There were supposed to be more levels and polish, but due to time constraints, especially with exams approaching, we had to rush some parts. That said, your input really helps, and we’ll be working to improve and expand the game in future updates!

Appreciate your support!
~ ProjektsansStudios

i softlocked myself, threw the cubes out of the map, fix plz

Thanks for pointing that out!
If you’ve thrown the cubes out of the map and got softlocked, try restarting or refreshing the browser — that should reset the scene.

We’ll work on adding a proper reset or fallback in the next update to avoid situations like this. Appreciate your feedback!

~ ProjektsansStudios

(+1)(-1)

the game looks cool, but boy is the gameplay infuriating. there's absolutely no reason to have stamina, and some coyote time would go a long way


also the turrets seem to not do anything.

Thank you

for playing GRAVITY PROTOCOL
We sincerely appreciate your time and support.

Your feedback is truly valuable — we understand the frustration with stamina and platforming mechanics like coyote time, and we’re actively taking notes for improvements. As for the turrets, they are part of systems still being refined.

Due to exams and a tight schedule, some elements are incomplete, but we’re committed to enhancing the gameplay experience in future updates.

~ ProjektsansStudios

(+1)

When you press escape while playing the game. You'll never be able to control your camera movement again

fixed i have added full screen option and i recommend playing in full screen. I hope this helps